What seemed many years ago to be a geekish and unsocial way of spending the evenings and weekends has nowadays turned into a fast growing multibillion-earning mass-market entertainment industry: The Computer & Video Games Industry.
Compared to other media - radio, television and film - computer games have changed drastically since their early days and will continue to do so in the future ... with an almost unknown velocity that is driven by a curious society, the growing interest from the other media (film and the internet in particular), fast evolving hardware, and of course today's youth culture and the subsequent but as yet unexplored possibilities.
No matter how old and outdated, new and innovative, or whether developed by one single genius or an army of several hundred people, computer games have always been trying to achieve one "simple" thing: To entertain people.
So how many people, bolts, wits, brains, artists, programmers, musicians, accountants, lawyers, animators, voice-over actors, pizza deliveries, weekends, hours and more are required to create a successful computer game?
And what are the ingredients for a good and successful computer game?
Let's talk about it: Computer games development in a nutshell.